ID #19469
Armor
Sacred Crown
Buy Price: N/A
Sell Price: N/A
A crown with the sacred aura.
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MDEF +15
Decreases After Attack Delay 10%
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Decreases SP Consumption of Judex by 15.
Decreases SP Consumption of Adoramus by 15.
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Increases damage of Adoramus and Judex by 20%.
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For each Level of Oratio:
Decreases the Variable Casting Time of Adoramus and Judex by 5%.
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When Clearance is Level 5:
Increases Magical Damage on Boss class by 25%.
For each Level of Lauda Agnus and Lauda Ramus:
Increases Magical Damage against Earth, Ghost, Neutral and Undead elemental by 5%.
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For each Refine Level:
Increases Magical Damage against monsters of Demi-Human race by 2%.
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Refine Level +7,
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases damage of Adoramus and Judex by 30%.
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Refine Level +9,
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases damage of Adoramus and Judex by 50%.
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Refine Level +10
Nullifies Gemstone requirement of certain skills.
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Type: Headgear
Defense: 5
Position: Upper
Weight: 10
Armor Level: 1
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Requirement: None
_______________________
MDEF +15
Decreases After Attack Delay 10%
_______________________
Decreases SP Consumption of Judex by 15.
Decreases SP Consumption of Adoramus by 15.
_______________________
Increases damage of Adoramus and Judex by 20%.
_______________________
For each Level of Oratio:
Decreases the Variable Casting Time of Adoramus and Judex by 5%.
_______________________
When Clearance is Level 5:
Increases Magical Damage on Boss class by 25%.
For each Level of Lauda Agnus and Lauda Ramus:
Increases Magical Damage against Earth, Ghost, Neutral and Undead elemental by 5%.
_______________________
For each Refine Level:
Increases Magical Damage against monsters of Demi-Human race by 2%.
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Refine Level +7,
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases damage of Adoramus and Judex by 30%.
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Refine Level +9,
Increases Attack Speed (decreases After Attack Delay by 5%).
Increases damage of Adoramus and Judex by 50%.
_______________________
Refine Level +10
Nullifies Gemstone requirement of certain skills.
_______________________
Type: Headgear
Defense: 5
Position: Upper
Weight: 10
Armor Level: 1
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Requirement: None
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
600
Defense
12
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); .@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS")); .@dmg = 20; .@aspd = 10; bonus bMdef,15; bonus2 bSkillUseSP,"AB_JUDEX",15; bonus2 bSkillUseSP,"AB_ADORAMUS",15; bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO"); if (getskilllv("AB_CLEARANCE") >= 5) { bonus2 bMagicAddClass,Class_Boss,25; } bonus2 bMagicAddEle,Ele_Undead,.@a; bonus2 bMagicAddEle,Ele_Ghost,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Neutral,.@a; bonus2 bMagicAddRace,RC_DemiHuman,2*.@r; bonus2 bMagicAddRace,RC_Player_Human,2*.@r; if (.@r >= 7) { .@dmg += 30; .@aspd += 5; if (.@r >= 9) { .@dmg += 50; .@aspd += 5; if (.@r >= 10) { bonus bNoGemStone; } } } bonus bAspdRate,.@aspd; bonus2 bSkillAtk,"AB_JUDEX",.@dmg; bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg;
.@r = getrefine();
.@a = 5*(getskilllv("AB_LAUDAAGNUS")+getskilllv("AB_LAUDARAMUS"));
.@dmg = 20;
.@aspd = 10;
bonus bMdef,15;
bonus2 bSkillUseSP,"AB_JUDEX",15;
bonus2 bSkillUseSP,"AB_ADORAMUS",15;
bonus2 bVariableCastrate,"AB_JUDEX",-5*getskilllv("AB_ORATIO");
bonus2 bVariableCastrate,"AB_ADORAMUS",-5*getskilllv("AB_ORATIO");
if (getskilllv("AB_CLEARANCE") >= 5) {
bonus2 bMagicAddClass,Class_Boss,25;
}
bonus2 bMagicAddEle,Ele_Undead,.@a;
bonus2 bMagicAddEle,Ele_Ghost,.@a;
bonus2 bMagicAddEle,Ele_Earth,.@a;
bonus2 bMagicAddEle,Ele_Neutral,.@a;
bonus2 bMagicAddRace,RC_DemiHuman,2*.@r;
bonus2 bMagicAddRace,RC_Player_Human,2*.@r;
if (.@r >= 7) {
.@dmg += 30;
.@aspd += 5;
if (.@r >= 9) {
.@dmg += 50;
.@aspd += 5;
if (.@r >= 10) {
bonus bNoGemStone;
}
}
}
bonus bAspdRate,.@aspd;
bonus2 bSkillAtk,"AB_JUDEX",.@dmg;
bonus2 bSkillAtk,"AB_ADORAMUS",.@dmg;