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ID #19468 Armor

Libra Diadem

Buy Price: N/A Sell Price: N/A
Type: Armor
Defense: 12
Weight: 100
Armor level: 1

Equipment Slots

Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2

Basic Information

Armor
100
12

Requirements

1

Scripts

.@r = getrefine(); bonus bUnbreakableHelm; bonus bMdef,15; bonus bStr,10; bonus bBaseAtk,50; bonus bDelayrate,-20; if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) { bonus2 bSubClass,Class_Boss,20; bonus bHPGainValue,500; bonus bSPGainValue,50; bonus2 bSkillAtk,"RK_STORMBLAST",(.@r>=8?70:(.@r>=6?50:30)); bonus2 bFixedCastrate,"RK_REFRESH",-100; autobonus3 "{ bonus bAtkRate,-50; bonus bMatkRate,-50; bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,10; }",1000,60000,"RK_MILLENNIUMSHIELD"; autobonus3 "{ percentheal 100,100; sc_end UNLUCKY; sc_end IGNORANCE; sc_end WEAKNESS; sc_end ENERVATION; sc_end LAZINESS; }",1000,1000,"RK_REFRESH"; autobonus3 "{ bonus bNoKnockback; }",1000,30000,"RK_CRUSHSTRIKE"; autobonus3 "{ bonus bStr,30; bonus bInt,-30; }",1000,300000,"RK_GIANTGROWTH"; autobonus3 "{ bonus2 bSPRegenRate,40,10000; }",1000,300000,"RK_ABUNDANCE"; autobonus3 "{ bonus bShortWeaponDamageReturn,10; heal -1000,0; }",1000,300000,"RK_STONEHARDSKIN"; autobonus3 "{ bonus2 bHPRegenRate,500,10000; }",1000,300000,"RK_VITALITYACTIVATION"; autobonus3 "{ bonus bBaseAtk,10; bonus bAspdRate,10; }",1000,300000,"RK_FIGHTINGSPIRIT"; if (.@r>=6) autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,20; }",1000,60000,"RK_MILLENNIUMSHIELD"; if (.@r>=8) { bonus bAllStats,10; bonus2 bHPRegenRate,500,5000; bonus2 bSPRegenRate,50,5000; autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,30; }",1000,60000,"RK_MILLENNIUMSHIELD"; } }
.@r = getrefine();
bonus bUnbreakableHelm;
bonus bMdef,15;
bonus bStr,10;
bonus bBaseAtk,50;
bonus bDelayrate,-20;
if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) {
   bonus2 bSubClass,Class_Boss,20;
   bonus bHPGainValue,500;
   bonus bSPGainValue,50;
   bonus2 bSkillAtk,"RK_STORMBLAST",(.@r>=8?70:(.@r>=6?50:30));
   bonus2 bFixedCastrate,"RK_REFRESH",-100;
   autobonus3 "{ bonus bAtkRate,-50; bonus bMatkRate,-50; bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,10; }",1000,60000,"RK_MILLENNIUMSHIELD";
   autobonus3 "{ percentheal 100,100; sc_end UNLUCKY; sc_end IGNORANCE; sc_end WEAKNESS; sc_end ENERVATION; sc_end LAZINESS; }",1000,1000,"RK_REFRESH";
   autobonus3 "{ bonus bNoKnockback; }",1000,30000,"RK_CRUSHSTRIKE";
   autobonus3 "{ bonus bStr,30; bonus bInt,-30; }",1000,300000,"RK_GIANTGROWTH";
   autobonus3 "{ bonus2 bSPRegenRate,40,10000; }",1000,300000,"RK_ABUNDANCE";
   autobonus3 "{ bonus bShortWeaponDamageReturn,10; heal -1000,0; }",1000,300000,"RK_STONEHARDSKIN";
   autobonus3 "{ bonus2 bHPRegenRate,500,10000; }",1000,300000,"RK_VITALITYACTIVATION";
   autobonus3 "{ bonus bBaseAtk,10; bonus bAspdRate,10; }",1000,300000,"RK_FIGHTINGSPIRIT";
   if (.@r>=6)
      autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,20; }",1000,60000,"RK_MILLENNIUMSHIELD";
   if (.@r>=8) {
      bonus bAllStats,10;
      bonus2 bHPRegenRate,500,5000;
      bonus2 bSPRegenRate,50,5000;
      autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,30; }",1000,60000,"RK_MILLENNIUMSHIELD";
   }
}
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