ID #1942
Weapon
Requiem Violin
Buy Price: N/A
Sell Price: N/A
A violin given by the King.
It seems to have the effect of calming the souls of the dead.
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MATK +120
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Increases Physical Damage against enemies in Bio Lab and Tomb of the Fallen by 40%.
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Refine Level +5:
Increases Physical Damage against enemies in Bio Lab and Tomb of the Fallen by additional 20%.
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For each Refine Level equal or above +6:
Increases Physical Damage against enemies in Bio Lab and Tomb of the Fallen by additional 15%.
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Refine Level +7:
Increases damage of Arrow Vulcan by 200%.
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Indestructible in battle
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Type: Musical Instrument
Attack: 160
Weight: 50
Weapon Level: 4
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Requirement:
Base Level 100
Minstrel
It seems to have the effect of calming the souls of the dead.
_______________________
MATK +120
_______________________
Increases Physical Damage against enemies in Bio Lab and Tomb of the Fallen by 40%.
_______________________
Refine Level +5:
Increases Physical Damage against enemies in Bio Lab and Tomb of the Fallen by additional 20%.
_______________________
For each Refine Level equal or above +6:
Increases Physical Damage against enemies in Bio Lab and Tomb of the Fallen by additional 15%.
_______________________
Refine Level +7:
Increases damage of Arrow Vulcan by 200%.
_______________________
Indestructible in battle
_______________________
Type: Musical Instrument
Attack: 160
Weight: 50
Weapon Level: 4
_______________________
Requirement:
Base Level 100
Minstrel
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
500
Range
1
Job Requirements
Bard/Dancer
Yes
Requirements
Weapon Level
4
Min Level
100
Gender
Male
Scripts
Script .@r = getrefine(); .@b = 40; bonus bUnbreakableWeapon; if (.@r>=5) { .@b += (.@r-5)*15+20; } if (.@r>=7) bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bAddRace2,RC2_BioLab,.@b;
.@r = getrefine();
.@b = 40;
bonus bUnbreakableWeapon;
if (.@r>=5) {
.@b += (.@r-5)*15+20;
}
if (.@r>=7)
bonus2 bSkillAtk,"CG_ARROWVULCAN",200;
bonus2 bAddRace2,RC2_BioLab,.@b;