ID #19407
Armor
Work Cap
Buy Price: N/A
Sell Price: N/A
A hat used by mechanics at work.
It is highly convenient and is also used in fashion.
_______________________
MDEF +15
VIT +10
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Increases damage of Axe Tornado by 20%.
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Decreases Variable Casting Time of Greed by 100%.
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When FAW Magic Decoy is Level 5:
Increases Physical Damage against enemies of Boss class by 50%.
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When Axe Boomerang is Level 5:
ATK +100
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When Magma Eruption is Level 5:
Random chance a defeated monster will drop 3 Carat Diamond.
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Refine Level +7:
Increases Axe Tornado damage by additional 30%.
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Refine Level +9:
Increases Axe Tornado damage by additional 50%.
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Refine Level +10:
Bypass 100% of hard defense of Normal, Boss and Demi-Human race when performing a physical attacks.
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Type: Headgear
Defense: 18
Position: Upper
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 100
It is highly convenient and is also used in fashion.
_______________________
MDEF +15
VIT +10
_______________________
Increases damage of Axe Tornado by 20%.
_______________________
Decreases Variable Casting Time of Greed by 100%.
_______________________
When FAW Magic Decoy is Level 5:
Increases Physical Damage against enemies of Boss class by 50%.
_______________________
When Axe Boomerang is Level 5:
ATK +100
_______________________
When Magma Eruption is Level 5:
Random chance a defeated monster will drop 3 Carat Diamond.
_______________________
Refine Level +7:
Increases Axe Tornado damage by additional 30%.
_______________________
Refine Level +9:
Increases Axe Tornado damage by additional 50%.
_______________________
Refine Level +10:
Bypass 100% of hard defense of Normal, Boss and Demi-Human race when performing a physical attacks.
_______________________
Type: Headgear
Defense: 18
Position: Upper
Weight: 100
Armor Level: 1
_______________________
Requirement:
Base Level 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
1000
Defense
18
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bMdef,15; bonus bVit,10; bonus2 bSkillAtk,"NC_AXETORNADO",20; bonus2 bVariableCastrate,"BS_GREED",-100; if (getskilllv("NC_MAGICDECOY") >= 5) bonus2 bAddClass,Class_Boss,50; if (getskilllv("NC_AXEBOOMERANG") >= 5) bonus bBaseAtk,100; if (getskilllv("NC_MAGMA_ERUPTION") >= 5) bonus2 bAddMonsterDropItem,732,10; if (.@r>=7) bonus2 bSkillAtk,"NC_AXETORNADO",30; if (.@r>=9) bonus2 bSkillAtk,"NC_AXETORNADO",50; if (.@r>=10) bonus bIgnoreDefRace,RC_All;
.@r = getrefine();
bonus bMdef,15;
bonus bVit,10;
bonus2 bSkillAtk,"NC_AXETORNADO",20;
bonus2 bVariableCastrate,"BS_GREED",-100;
if (getskilllv("NC_MAGICDECOY") >= 5)
bonus2 bAddClass,Class_Boss,50;
if (getskilllv("NC_AXEBOOMERANG") >= 5)
bonus bBaseAtk,100;
if (getskilllv("NC_MAGMA_ERUPTION") >= 5)
bonus2 bAddMonsterDropItem,732,10;
if (.@r>=7)
bonus2 bSkillAtk,"NC_AXETORNADO",30;
if (.@r>=9)
bonus2 bSkillAtk,"NC_AXETORNADO",50;
if (.@r>=10)
bonus bIgnoreDefRace,RC_All;