ID #19300
Armor
Dog Officer [1]
Buy Price: N/A
Sell Price: N/A
A cap with a cozy puppy ear in a stylish officer hat.
_______________________
For each 2 Refine Levels:
Atk +15
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Refine Level +7:
ATK +30
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Refine Level +9:
ATK +5%
ASPD +1
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Refine Level +11:
Increases Ranged Physical Damage by 3% and critical damage by 3%.
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For each Refine Level above +10:
Decreases Fixed Casting Time by 0.1 second (up to +15).
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When equipped with Thanos Katar:
For each 2 Refine Level of Thanos Katar:
ATK +20
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When equipped with Dark Rose:
For each 2 Refine Level of Dark Rose:
Increases damage of Fire Dance by 6%.
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When equipped with Tornado Axe:
For each 2 Refine Level of Tornado Axe:
Increases damage of Axe Tornado by 15%.
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Type: Headgear
Defense: 35
Position: Upper
Weight: 40
Armor Level: 1
_______________________
Requirement: None
_______________________
For each 2 Refine Levels:
Atk +15
_______________________
Refine Level +7:
ATK +30
_______________________
Refine Level +9:
ATK +5%
ASPD +1
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 3% and critical damage by 3%.
_______________________
For each Refine Level above +10:
Decreases Fixed Casting Time by 0.1 second (up to +15).
_______________________
When equipped with Thanos Katar:
For each 2 Refine Level of Thanos Katar:
ATK +20
_______________________
When equipped with Dark Rose:
For each 2 Refine Level of Dark Rose:
Increases damage of Fire Dance by 6%.
_______________________
When equipped with Tornado Axe:
For each 2 Refine Level of Tornado Axe:
Increases damage of Axe Tornado by 15%.
_______________________
Type: Headgear
Defense: 35
Position: Upper
Weight: 40
Armor Level: 1
_______________________
Requirement: None
Available from boxes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
400
Defense
35
Requirements
Armor Level
1
Scripts
Script .@r = getrefine(); bonus bBaseAtk,15*(.@r/2); if (.@r>=7) { bonus bBaseAtk,30; } if (.@r>=9) { bonus bAtkRate,5; bonus bAspd,1; } if (.@r>=11) { bonus bCritAtkRate,3; bonus bLongAtkRate,3; } if (.@r>=10) { bonus bFixedCast,-100*(min((.@r-10),15)/1); }
.@r = getrefine();
bonus bBaseAtk,15*(.@r/2);
if (.@r>=7) {
bonus bBaseAtk,30;
}
if (.@r>=9) {
bonus bAtkRate,5;
bonus bAspd,1;
}
if (.@r>=11) {
bonus bCritAtkRate,3;
bonus bLongAtkRate,3;
}
if (.@r>=10) {
bonus bFixedCast,-100*(min((.@r-10),15)/1);
}