ID #19272
Armor
Garden of Eden [1]
Buy Price: N/A
Sell Price: N/A
A hat created by imagining the garden of Eden.
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INT +5
DEX +5
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Increases Magical Damage with every element by 10%.
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Bypass 20% of hard magic defense of all race.
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Refine Level +7:
Increases Magical Damage with every element by additional 15%.
Bypass 30% of hard magic defense of all race.
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Refine Level +9:
Decreases Variable Casting Time time by 15%
Bypass 50% of hard magic defense of all race.
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When compounded with High Wizard Card:
Decreases Variable Casting Time by 100%.
Decreases Telekinesis Intense skill cooldown by 120 seconds.
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When Garden Of Eden is unequipped Telekinesis Intense effect is disabled.
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Type: Headgear
Defense: 5
Position: Upper
Weight: 40
Armor Level: 1
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Requirement:
Base Level 100
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INT +5
DEX +5
_______________________
Increases Magical Damage with every element by 10%.
_______________________
Bypass 20% of hard magic defense of all race.
_______________________
Refine Level +7:
Increases Magical Damage with every element by additional 15%.
Bypass 30% of hard magic defense of all race.
_______________________
Refine Level +9:
Decreases Variable Casting Time time by 15%
Bypass 50% of hard magic defense of all race.
_______________________
When compounded with High Wizard Card:
Decreases Variable Casting Time by 100%.
Decreases Telekinesis Intense skill cooldown by 120 seconds.
_______________________
When Garden Of Eden is unequipped Telekinesis Intense effect is disabled.
_______________________
Type: Headgear
Defense: 5
Position: Upper
Weight: 40
Armor Level: 1
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Requirement:
Base Level 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
400
Defense
5
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bInt,5; bonus bDex,5; bonus2 bIgnoreMdefRaceRate,RC_All,20; bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=7) { bonus2 bIgnoreMdefRaceRate,RC_All,30; bonus2 bMagicAtkEle,Ele_All,15; } if (.@r>=9) { bonus2 bIgnoreMdefRaceRate,RC_All,50; bonus bVariableCastrate,-15; }
.@r = getrefine();
bonus bInt,5;
bonus bDex,5;
bonus2 bIgnoreMdefRaceRate,RC_All,20;
bonus2 bMagicAtkEle,Ele_All,10;
if (.@r>=7) {
bonus2 bIgnoreMdefRaceRate,RC_All,30;
bonus2 bMagicAtkEle,Ele_All,15;
}
if (.@r>=9) {
bonus2 bIgnoreMdefRaceRate,RC_All,50;
bonus bVariableCastrate,-15;
}