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ID #19139 Armor

Survivor's Orb

Buy Price: N/A Sell Price: N/A
Orbs that automatically assist their master in battle.
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ATK +2%
MATK +2%
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Decreases Variable Casting Time by 3%
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Enables the use of Level 1 Hiding.
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When equipped with Staff of Survival[1]:
For each Refine Level of Staff of Survival[1]:
MATK +10
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Refine Level of Staff of Survival[1] is +10 or higher:
Base Level is below 100:
Decreases Variable Casting Time by 3%.
Increases damage of Earth Strain and Chain Lightning by 15%.
Increases damage of Heaven's Drive and Jupitel Thunder by 70%.

Base Level at least 100:
Decreases Variable Casting Time by 9%.
Increases damage of Earth Strain and Chain Lightning by 45%.
Increases damage of Heaven's Drive and Jupitel Thunder by 210%.
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When equipped with Circlet of Survival:
VIT +4
Decreases damage taken from Demi-Human race by 4%.
Decreases Variable Casting Time by 6%.
Increases Magical Damage with Wind and Earth element by 20%.
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Refine Level of Circlet of Survival is +7 or higher:
VIT +4
Decreases damage taken from Demi-Human race by 4%.
Decreases Variable Casting Time by 6%.
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Refine Level of Circlet of Survival is +9 or higher:
VIT +4
Decreases damage taken from Demi-Human race by 4%.
Decreases Variable Casting Time by 6%.
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When equipped with Manteau of Survival:
Decreases damage taken from Demi-Human race by 1%.
Decreases Fixed Casting Time by 50%.
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Refine Level of Manteau of Survival is +5 or higher:
Decreases damage taken from Demi-Human race by 2%.
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Refine Level of Manteau of Survival is +7 or higher:
Decreases damage taken from Demi-Human race by 2%.
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When equipped with Manteau of Survival and Staff of Survival[1]:
MATK +1%
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Refine Level of Staff of Survival[1] is +5 or higher:
MATK +2%
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Refine Level of Staff of Survival[1] is +7 or higher:
MATK +2%
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Type: Headgear
Defense: 0
Position: Lower
Weight: 30
Armor Level: 1
Refineable: No
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Requirement:
Base Level 50

Available from boxes

Basic Information

Armor
300

Requirements

1
50

Scripts

skill "TF_HIDING",1; bonus2 bAddClass,Class_All,2; bonus bMatkRate,2; bonus bVariableCastrate,-3;
skill "TF_HIDING",1;
bonus2 bAddClass,Class_All,2;
bonus bMatkRate,2;
bonus bVariableCastrate,-3;
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