ID #18941
Armor
Hunting Cap of Gust [1]
Buy Price: N/A
Sell Price: N/A
A hat with sealed force of false wind god.
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Decreases damage taken from Wind elemental attacks by 5%.
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Increases damage taken from Earth elemental attacks by 5%.
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Random chance to inflict Fear status on the enemy when wearer receiving physical or magical attack.
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Random chance to decreases enemy's SP by 30 when wearer receiving physical or magical attack.
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When equipped with Shining Trapezohedron:
Decreases damage taken from Ranged Physical Damage by 5%.
Decreases damage taken from magical attacks by 5%.
Decreases damage taken from Demi-Human race by 5%.
Refine Level +7:
Decreases damage taken from Demi-Human race by 5%.
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Indestructible in battle
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Type: Headgear
Defense: 0
Position: Upper
Weight: 100
Armor Level: 1
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Requirement:
Base Level 90
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Decreases damage taken from Wind elemental attacks by 5%.
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Increases damage taken from Earth elemental attacks by 5%.
_______________________
Random chance to inflict Fear status on the enemy when wearer receiving physical or magical attack.
_______________________
Random chance to decreases enemy's SP by 30 when wearer receiving physical or magical attack.
_______________________
When equipped with Shining Trapezohedron:
Decreases damage taken from Ranged Physical Damage by 5%.
Decreases damage taken from magical attacks by 5%.
Decreases damage taken from Demi-Human race by 5%.
Refine Level +7:
Decreases damage taken from Demi-Human race by 5%.
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Indestructible in battle
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Type: Headgear
Defense: 0
Position: Upper
Weight: 100
Armor Level: 1
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Requirement:
Base Level 90
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
100
Requirements
Armor Level
1
Min Level
90
Scripts
Script bonus bUnbreakableHelm; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,-5; bonus3 bAddEffWhenHit,Eff_Fear,100,ATF_WEAPON|ATF_MAGIC; autobonus2 "{}",50,100,BF_WEAPON|BF_MAGIC,"{ heal 0,-30; }";
bonus bUnbreakableHelm;
bonus2 bSubEle,Ele_Wind,5;
bonus2 bSubEle,Ele_Earth,-5;
bonus3 bAddEffWhenHit,Eff_Fear,100,ATF_WEAPON|ATF_MAGIC;
autobonus2 "{}",50,100,BF_WEAPON|BF_MAGIC,"{ heal 0,-30; }";