ID #18705
Armor
Flip Hat [1]
Buy Price: N/A
Sell Price: N/A
A hat that looks like an ordinary flower petal, modeled after flip.
_______________________
LUK +2
Perfect Dodge +5
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Random chance to increase HIT by 30 for 6 seconds when dealing physical damage.
For each Refine Level:
increases the chance.
_______________________
Random chance to auto-cast Level 10 Sonic Blow on the target when dealing physical damage.
For each Refine Level:
increases the chance.
_______________________
Random chance to decreases Variable Casting Time by 30% for 6 seconds when dealing magical damage.
For each Refine Level:
increases the chance.
_______________________
Type: Headgear
Defense: 5
Position: Upper
Weight: 30
Armor Level: 1
_______________________
Requirement: None
_______________________
LUK +2
Perfect Dodge +5
_______________________
Random chance to increase HIT by 30 for 6 seconds when dealing physical damage.
For each Refine Level:
increases the chance.
_______________________
Random chance to auto-cast Level 10 Sonic Blow on the target when dealing physical damage.
For each Refine Level:
increases the chance.
_______________________
Random chance to decreases Variable Casting Time by 30% for 6 seconds when dealing magical damage.
For each Refine Level:
increases the chance.
_______________________
Type: Headgear
Defense: 5
Position: Upper
Weight: 30
Armor Level: 1
_______________________
Requirement: None
Available from boxes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
300
Defense
5
Requirements
Armor Level
1
Scripts
Script .@r = getrefine(); bonus bFlee2,5; bonus bLuk,2; autobonus "{ bonus bHit,30; }",1+.@r,6000,BF_WEAPON; autobonus "{ bonus bVariableCastrate,-30; }",1+.@r,6000,BF_MAGIC; bonus3 bAutoSpell,"AS_SONICBLOW",10,1;
.@r = getrefine();
bonus bFlee2,5;
bonus bLuk,2;
autobonus "{ bonus bHit,30; }",1+.@r,6000,BF_WEAPON;
autobonus "{ bonus bVariableCastrate,-30; }",1+.@r,6000,BF_MAGIC;
bonus3 bAutoSpell,"AS_SONICBLOW",10,1;