ID #1837
Weapon
Iron Nail [1]
Buy Price: N/A
Sell Price: N/A
An arm-length gauntlet with giant claws attached to it. The claws can penetrate even the thickest gloves.
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Ignores physical defense of target by 100%.
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Increases Attack Speed (decreases After Attack Delay by 5%).
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For each 2 Refine Levels:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
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Learned Level 5 Chain Combo:
ATK +20
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Learned Level 5 Combo Finish:
ATK +20
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Learned Level 5 Tiger Fist:
ATK +20
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Learned Level 5 Chain Crush Combo:
ATK 40
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Type: Knuckle
Attack: 100
Weight: 150
Weapon Level: 3
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Requirement:
Base Level 50
Priest and Monk classes
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Ignores physical defense of target by 100%.
_______________________
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
For each 2 Refine Levels:
Increases Attack Speed (decreases After Attack Delay by additional 1%).
_______________________
Learned Level 5 Chain Combo:
ATK +20
_______________________
Learned Level 5 Combo Finish:
ATK +20
_______________________
Learned Level 5 Tiger Fist:
ATK +20
_______________________
Learned Level 5 Chain Crush Combo:
ATK 40
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Type: Knuckle
Attack: 100
Weight: 150
Weapon Level: 3
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Requirement:
Base Level 50
Priest and Monk classes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1500
Job Requirements
Monk
Yes
Priest
Yes
Requirements
Weapon Level
3
Min Level
50
Scripts
Script bonus bUnbreakableWeapon; bonus bIgnoreDefClass,Class_Normal; bonus bIgnoreDefClass,Class_Boss; .@r = (getrefine()/2); bonus bAspdRate,-5+.@r; if (getskilllv("MO_CHAINCOMBO") == 5) { bonus bBaseAtk,20; } if (getskilllv("MO_COMBOFINISH") == 5) { bonus bBaseAtk,20; } if (getskilllv("CH_TIGERFIST") == 5) { bonus bBaseAtk,20; } if (getskilllv("CH_CHAINCRUSH") == 10) { bonus bBaseAtk,40; }
bonus bUnbreakableWeapon;
bonus bIgnoreDefClass,Class_Normal;
bonus bIgnoreDefClass,Class_Boss;
.@r = (getrefine()/2);
bonus bAspdRate,-5+.@r;
if (getskilllv("MO_CHAINCOMBO") == 5) {
bonus bBaseAtk,20;
}
if (getskilllv("MO_COMBOFINISH") == 5) {
bonus bBaseAtk,20;
}
if (getskilllv("CH_TIGERFIST") == 5) {
bonus bBaseAtk,20;
}
if (getskilllv("CH_CHAINCRUSH") == 10) {
bonus bBaseAtk,40;
}