ID #18163
Weapon
Vigilante Bow [3]
Buy Price: N/A
Sell Price: N/A
The bow of the vigilante who was working to protect the security of the town.
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MATK +170
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Reflects 5% of the damage received from melee physical attacks.
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For each 10 base INT:
AGI +1
Increases Attack Speed (decreases After Attack Delay by 1%).
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Refine Level +9:
FLEE +50
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When equipped with Frontier Boots:
Prevents Bleeding and Sleep status.
Refine Level of Frontier Boots is +7 or higher:
For each 40 base INT:
AGI +6
Increases Attack Speed (decreases After Attack Delay by 6%).
Base INT at least 120:
FLEE +100
Increases damage of Severe Rainstorm and Triangle Shot by 50%.
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Type: Bow
Attack: 140
Weight: 100
Weapon Level: 3
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Requirement:
Base Level 130
3rd Archer classes and Shadow Chaser
_______________________
MATK +170
_______________________
Reflects 5% of the damage received from melee physical attacks.
_______________________
For each 10 base INT:
AGI +1
Increases Attack Speed (decreases After Attack Delay by 1%).
_______________________
Refine Level +9:
FLEE +50
_______________________
When equipped with Frontier Boots:
Prevents Bleeding and Sleep status.
Refine Level of Frontier Boots is +7 or higher:
For each 40 base INT:
AGI +6
Increases Attack Speed (decreases After Attack Delay by 6%).
Base INT at least 120:
FLEE +100
Increases damage of Severe Rainstorm and Triangle Shot by 50%.
_______________________
Type: Bow
Attack: 140
Weight: 100
Weapon Level: 3
_______________________
Requirement:
Base Level 130
3rd Archer classes and Shadow Chaser
Basic Information
Type
Weapon
Weight
1000
Range
5
Job Requirements
Bard/Dancer
Yes
Hunter
Yes
Rogue
Yes
Requirements
Weapon Level
4
Min Level
130
Scripts
Script .@r = getrefine(); .@a = readparam(bInt); bonus bShortWeaponDamageReturn,5; bonus bAgi,.@a/10; bonus bAspdRate,.@a/10; if (.@r>=9) bonus bFlee,50;
.@r = getrefine(); .@a = readparam(bInt); bonus bShortWeaponDamageReturn,5; bonus bAgi,.@a/10; bonus bAspdRate,.@a/10; if (.@r>=9) bonus bFlee,50;