ID #18151
Weapon
Trail Wanderers & Minstrel's Bow [1]
Buy Price: N/A
Sell Price: N/A
A bow for Wanderers and Minstrels which are more or less familiar with bow handling.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
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Increases damage of Severe Rainstorm by 20%.
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For each 10 Base Level:
ATK +6 (Up to Base Level 160).
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Refine Level +7:
For each Level of Dancing Lesson/Music Lesson:
Increases Ranged Physical Damage by 1%.
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When equipped with Enhanced Timer Keeper Hat,
Enhanced Time Keeper Robe,
Enhanced Timer Keeper Manteau,
and Enhanced Time Keeper Boots:
ASPD +2
MaxHP and MaxSP +10%
For each 10 base VIT:
Decreases damage from Neutral elemental attacks by 3%.
(Up to 100 base VIT)
For each 10 base AGI:
Increases Attack Speed (decreases After Attack Delay by 2%).
(Up to 100 base AGI)
For each 10 base DEX:
HIT +3 (Up to 100 base DEX)
For each 10 base LUK:
Critical +3 (Up to 100 base LUK)
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Type: Bow
Attack: 160
Weight: 0
Weapon Level: 3
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Requirement:
Base Level 100
Minstrel & Wanderer
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Increases damage of Severe Rainstorm by 20%.
_______________________
For each 10 Base Level:
ATK +6 (Up to Base Level 160).
_______________________
Refine Level +7:
For each Level of Dancing Lesson/Music Lesson:
Increases Ranged Physical Damage by 1%.
_______________________
When equipped with Enhanced Timer Keeper Hat,
Enhanced Time Keeper Robe,
Enhanced Timer Keeper Manteau,
and Enhanced Time Keeper Boots:
ASPD +2
MaxHP and MaxSP +10%
For each 10 base VIT:
Decreases damage from Neutral elemental attacks by 3%.
(Up to 100 base VIT)
For each 10 base AGI:
Increases Attack Speed (decreases After Attack Delay by 2%).
(Up to 100 base AGI)
For each 10 base DEX:
HIT +3 (Up to 100 base DEX)
For each 10 base LUK:
Critical +3 (Up to 100 base LUK)
_______________________
Type: Bow
Attack: 160
Weight: 0
Weapon Level: 3
_______________________
Requirement:
Base Level 100
Minstrel & Wanderer
Basic Information
Type
Weapon
Range
5
Job Requirements
Bard/Dancer
Yes
Requirements
Weapon Level
3
Min Level
100
Scripts
Script bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",20; bonus bBaseAtk,6*(min(BaseLevel,160)/10); if (getrefine()>=7) bonus bLongAtkRate,getskilllv("BA_MUSICALLESSON")+getskilllv("DC_DANCINGLESSON");
bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",20;
bonus bBaseAtk,6*(min(BaseLevel,160)/10);
if (getrefine()>=7)
bonus bLongAtkRate,getskilllv("BA_MUSICALLESSON")+getskilllv("DC_DANCINGLESSON");