ID #18144
Weapon
Blue Bow [2]
Buy Price: N/A
Sell Price: N/A
A bow with the power of water.
It is said that the original performance can be exhibited by regaining the power of "water".
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Grants arrows the Water element for 180 minutes.
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Increases Physical Damage against enemies of all monsters except Demon race by 10%.
Increases Physical Damage against enemies of Fire elemental by 15%.
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Refine Level +7:
Increases Physical Damage against enemies of all monsters except Demon race by additional 10%.
Increases Physical Damage against enemies of Fire elemental by additional 10%.
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Refine Level +9:
Increases Physical Damage against enemies of all monsters except Demon race by additional 15%.
Increases Physical Damage against enemies of Fire elemental by additional 15%.
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Type: Bow
Attack: 120
Weight: 150
Element: Water
Weapon Level: 3
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Requirement:
Base Level 50
Archer, Thief and Rogue
It is said that the original performance can be exhibited by regaining the power of "water".
_______________________
Grants arrows the Water element for 180 minutes.
_______________________
Increases Physical Damage against enemies of all monsters except Demon race by 10%.
Increases Physical Damage against enemies of Fire elemental by 15%.
_______________________
Refine Level +7:
Increases Physical Damage against enemies of all monsters except Demon race by additional 10%.
Increases Physical Damage against enemies of Fire elemental by additional 10%.
_______________________
Refine Level +9:
Increases Physical Damage against enemies of all monsters except Demon race by additional 15%.
Increases Physical Damage against enemies of Fire elemental by additional 15%.
_______________________
Type: Bow
Attack: 120
Weight: 150
Element: Water
Weapon Level: 3
_______________________
Requirement:
Base Level 50
Archer, Thief and Rogue
Basic Information
Type
Weapon
Weight
1500
Range
5
Job Requirements
Archer
Yes
Bard/Dancer
Yes
Hunter
Yes
Rogue
Yes
Thief
Yes
Requirements
Weapon Level
3
Min Level
50
Scripts
Script .@r = getrefine(); if (.@r>=7) { bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Formless,10; bonus2 bAddEle,Ele_Fire,10; } if (.@r>=9) { bonus2 bAddRace,RC_Demon,15; bonus2 bAddRace,RC_Formless,15; bonus2 bAddEle,Ele_Fire,15; } /*Todo: When Equipped Adds Water Attribute to Arrows for 180 minutes*/
.@r = getrefine();
if (.@r>=7) {
bonus2 bAddRace,RC_Demon,10;
bonus2 bAddRace,RC_Formless,10;
bonus2 bAddEle,Ele_Fire,10;
}
if (.@r>=9) {
bonus2 bAddRace,RC_Demon,15;
bonus2 bAddRace,RC_Formless,15;
bonus2 bAddEle,Ele_Fire,15;
}
/*Todo: When Equipped Adds Water Attribute to Arrows for 180 minutes*/