ID #1641
Weapon
Glorious Cure Wand
Buy Price: N/A
Sell Price: N/A
A weapon that only a champion of battlefield can wield.
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MATK +135
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Increases Healing skills effectiveness by 14%.
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Decreases After Skill Delay by 10%.
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Refine Level +6:
Pierces magical defense of Demi-Human race by 5%.
Increases Healing skills effectiveness by additional 5%.
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Refine Level +9:
Using Heal has a chance of casting Level 10 Heal.
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Refine Level +10:
Increases Healing skills effectiveness by additional 10%.
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Type: One-Handed Staff
Attack: 70
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 80
Magician, Acolyte and Soul Linker
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MATK +135
_______________________
Increases Healing skills effectiveness by 14%.
_______________________
Decreases After Skill Delay by 10%.
_______________________
Refine Level +6:
Pierces magical defense of Demi-Human race by 5%.
Increases Healing skills effectiveness by additional 5%.
_______________________
Refine Level +9:
Using Heal has a chance of casting Level 10 Heal.
_______________________
Refine Level +10:
Increases Healing skills effectiveness by additional 10%.
_______________________
Type: One-Handed Staff
Attack: 70
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 80
Magician, Acolyte and Soul Linker
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Range
1
Job Requirements
Acolyte
Yes
Mage
Yes
Monk
Yes
Priest
Yes
Sage
Yes
Soul Linker
Yes
Wizard
Yes
Requirements
Weapon Level
4
Min Level
80
Scripts
Script bonus bHealPower,14; bonus bDelayrate,-10; bonus bUnbreakableWeapon; .@r = getrefine(); if (.@r > 5) { bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5; bonus bHealPower,5+(min(14,.@r)-5)*2; } if (.@r > 8) bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1; if (.@r > 9) { bonus bHealPower,10; }
bonus bHealPower,14;
bonus bDelayrate,-10;
bonus bUnbreakableWeapon;
.@r = getrefine();
if (.@r > 5) {
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,5;
bonus bHealPower,5+(min(14,.@r)-5)*2;
}
if (.@r > 8)
bonus5 bAutoSpellOnSkill,"AL_HEAL","AL_HEAL",10,100,1;
if (.@r > 9) {
bonus bHealPower,10;
}