ID #1640
Weapon
Glorious Arc Wand
Buy Price: N/A
Sell Price: N/A
A weapon that only a champion of battlefield can wield.
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MATK +135
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Increases MATK to Demi-Human race by 15%.
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Ignores magical defense of enemies of Demi-Human race by 25%.
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Indestructible in battle
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Refine Level +6:
Pierces magical defense of Demi-Human race by additional 5%.
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Refine Level +9:
MATK +5%
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
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Type: One-Handed Staff
Attack: 70
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 80
Magician, Acolyte and Soul Linker
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MATK +135
_______________________
Increases MATK to Demi-Human race by 15%.
_______________________
Ignores magical defense of enemies of Demi-Human race by 25%.
_______________________
Indestructible in battle
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Refine Level +6:
Pierces magical defense of Demi-Human race by additional 5%.
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Refine Level +9:
MATK +5%
Decreases Variable Casting Time by 5%.
Decreases After Skill Delay by 5%.
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Type: One-Handed Staff
Attack: 70
Weight: 0
Weapon Level: 4
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Requirement:
Base Level 80
Magician, Acolyte and Soul Linker
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Range
1
Job Requirements
Acolyte
Yes
Mage
Yes
Monk
Yes
Priest
Yes
Sage
Yes
Soul Linker
Yes
Wizard
Yes
Requirements
Weapon Level
4
Min Level
80
Scripts
Script bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bMagicAddRace,RC_Player_Human,15; .@r = getrefine(); bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0); bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((.@r > 5) ? 5 : 0); bonus bUnbreakableWeapon; if (.@r > 8) { bonus bMatkRate,5; bonus bVariableCastrate,-5; bonus bDelayrate,-5; }
bonus2 bMagicAddRace,RC_DemiHuman,15;
bonus2 bMagicAddRace,RC_Player_Human,15;
.@r = getrefine();
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0);
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((.@r > 5) ? 5 : 0);
bonus bUnbreakableWeapon;
if (.@r > 8) {
bonus bMatkRate,5;
bonus bVariableCastrate,-5;
bonus bDelayrate,-5;
}