ID #16064
Weapon
Trial Genetic's Mace [1]
Buy Price: N/A
Sell Price: N/A
Mace for Genetics who are more or less used to handling blunt weapons.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
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Indestructible in battle
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Increases damage of Cart Cannon by 20%.
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For each 10 Base Level:
ATK +6 (up to Base Level 160).
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Refine Level +7:
For each Level of Pharmacy:
ATK +3
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When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2,
MaxHP and MaxSP +10%
For each 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%.
(up to Base VIT 100)
For each 10 Base AGI:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
For each 10 Base DEX:
HIT +3
(up to Base DEX 100)
For each 10 Base LUK:
Critical +3
(up to Base LUK 100)
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Type: Mace
Attack: 140
Weight: 0
Weapon Level: 3
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Requirement:
Base Level 100
Genetic
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Indestructible in battle
_______________________
Increases damage of Cart Cannon by 20%.
_______________________
For each 10 Base Level:
ATK +6 (up to Base Level 160).
_______________________
Refine Level +7:
For each Level of Pharmacy:
ATK +3
_______________________
When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2,
MaxHP and MaxSP +10%
For each 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%.
(up to Base VIT 100)
For each 10 Base AGI:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
For each 10 Base DEX:
HIT +3
(up to Base DEX 100)
For each 10 Base LUK:
Critical +3
(up to Base LUK 100)
_______________________
Type: Mace
Attack: 140
Weight: 0
Weapon Level: 3
_______________________
Requirement:
Base Level 100
Genetic
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Range
1
Job Requirements
Alchemist
Yes
Requirements
Weapon Level
3
Min Level
100
Scripts
Script bonus bUnbreakableWeapon; bonus2 bSkillAtk,"GN_CARTCANNON",20; .@val = 6*(min(BaseLevel,160)/10); if (getrefine()>=7) { .@val += 3*getskilllv("AM_PHARMACY"); } bonus bBaseAtk,.@val;
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"GN_CARTCANNON",20;
.@val = 6*(min(BaseLevel,160)/10);
if (getrefine()>=7) {
.@val += 3*getskilllv("AM_PHARMACY");
}
bonus bBaseAtk,.@val;