ID #15891
Armor
Mountain Helmet [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Weight: 500
Slots: 1
Armor level: 1
Required level: 100
Weight: 500
Slots: 1
Armor level: 1
Required level: 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
500
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bDelayrate,-10; bonus2 bSkillAtk,"NC_AXETORNADO",30; bonus2 bSkillAtk,"NC_POWERSWING",30; bonus2 bSubEle,Ele_Fire,.@r; bonus2 bSubEle,Ele_Earth,.@r; if (getskilllv("NC_SILVERSNIPER") == 5) bonus bPerfectHitAddRate,50; if (getskilllv("NC_AXEBOOMERANG") == 5) bonus2 bSkillCooldown,"NC_AXETORNADO",-500; if (getskilllv("NC_MAGMA_ERUPTION") == 5) autobonus "{ bonus2 bSkillAtk,\"NC_POWERSWING\",10*(readparam(bVit)/10); }",30,10000,BF_WEAPON; if (.@r>=7) { bonus2 bSkillAtk,"NC_AXETORNADO",50; bonus2 bSkillAtk,"NC_POWERSWING",50; } if (.@r>=9) { bonus2 bSkillAtk,"NC_AXETORNADO",70; bonus2 bSkillAtk,"NC_POWERSWING",70; }
.@r = getrefine();
bonus bDelayrate,-10;
bonus2 bSkillAtk,"NC_AXETORNADO",30;
bonus2 bSkillAtk,"NC_POWERSWING",30;
bonus2 bSubEle,Ele_Fire,.@r;
bonus2 bSubEle,Ele_Earth,.@r;
if (getskilllv("NC_SILVERSNIPER") == 5)
bonus bPerfectHitAddRate,50;
if (getskilllv("NC_AXEBOOMERANG") == 5)
bonus2 bSkillCooldown,"NC_AXETORNADO",-500;
if (getskilllv("NC_MAGMA_ERUPTION") == 5)
autobonus "{ bonus2 bSkillAtk,\"NC_POWERSWING\",10*(readparam(bVit)/10); }",30,10000,BF_WEAPON;
if (.@r>=7) {
bonus2 bSkillAtk,"NC_AXETORNADO",50;
bonus2 bSkillAtk,"NC_POWERSWING",50;
}
if (.@r>=9) {
bonus2 bSkillAtk,"NC_AXETORNADO",70;
bonus2 bSkillAtk,"NC_POWERSWING",70;
}