ID #1565
Weapon
Ledger of Death [2]
Buy Price: N/A
Sell Price: N/A
These books are used by demons to kill the living by writing their names in the pages and a few of these were lost and ended up in human hands.
The last name, "Hollg--" looks like it wasn't completed.
Maybe the demon changed his mind?
_______________________
STR +3, INT +3, LUK -20
MATK +100
_______________________
Random chance to inflict Coma status to Demi-Human race.
_______________________
Decreases After Attack Delay based on Refine Level.
_______________________
Damages and curses all onscreen enemies when worn by Sage class.
_______________________
Type: Book
Attack: 137
Weight: 100
Weapon Level: 4
Can be enchanted by:
Mayomayo
_______________________
Requirement:
Base Level 85
Priest, Sage and Star Gladiator
The last name, "Hollg--" looks like it wasn't completed.
Maybe the demon changed his mind?
_______________________
STR +3, INT +3, LUK -20
MATK +100
_______________________
Random chance to inflict Coma status to Demi-Human race.
_______________________
Decreases After Attack Delay based on Refine Level.
_______________________
Damages and curses all onscreen enemies when worn by Sage class.
_______________________
Type: Book
Attack: 137
Weight: 100
Weapon Level: 4
Can be enchanted by:
Mayomayo
_______________________
Requirement:
Base Level 85
Priest, Sage and Star Gladiator
Monster Drops
Normal Drops
Beelzebub
Rate: 100%
Available from boxes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
1000
Range
1
Job Requirements
Priest
Yes
Sage
Yes
Requirements
Weapon Level
4
Min Level
85
Scripts
Script bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player_Human,10; bonus bAspdRate,getrefine(); if (BaseJob == Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;
bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bComaRace,RC_DemiHuman,10; bonus2 bComaRace,RC_Player_Human,10; bonus bAspdRate,getrefine(); if (BaseJob == Job_Sage) bonus3 bAutoSpell,"NPC_HELLJUDGEMENT",5,20;