ID #15434
Armor
Meta Angel Figure (OSM) [1]
Buy Price: N/A
Sell Price: N/A
Type: Armor
Defense: 15
Weight: 200
Slots: 1
Armor level: 1
Required level: 1
Defense: 15
Weight: 200
Slots: 1
Armor level: 1
Required level: 1
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
200
Defense
15
Requirements
Armor Level
1
Min Level
1
Scripts
Script .@r = getrefine(); bonus bMaxHP,300; bonus bMaxSP,100; bonus bBaseAtk,.@r; bonus bMatk,.@r; if (BaseJob == Job_Knight) { if (getskilllv("KN_SPEARMASTERY") == 10) skill "CR_SPEARQUICKEN",5; } if (BaseJob == Job_Crusader) { if (getskilllv("CR_SPEARQUICKEN") == 10) bonus3 bAutoSpell,"KN_SPEARBOOMERANG",3,120; } if (BaseJob == Job_Assassin) { if (getskilllv("AS_KATAR") == 10) bonus2 bSkillAtk,"AS_GRIMTOOTH",35; } if (BaseJob == Job_Rogue) { if (getskilllv("RG_PLAGIARISM") == 10) skill "MO_TRIPLEATTACK",5; } if (BaseJob == Job_Hunter) { if (getskilllv("HT_BEASTBANE") == 10) bonus3 bAutoSpell,"BS_ADRENALINE",1,70; } if (BaseJob == Job_Bard) { if (getskilllv("BA_MUSICALLESSON") == 10) bonus3 bAutoSpell,"CG_ARROWVULCAN",5,120; } if (BaseJob == Job_Dancer) { if (getskilllv("DC_DANCINGLESSON") == 10) bonus3 bAutoSpell,"CG_ARROWVULCAN",5,120; } if (BaseJob == Job_Priest) { if (getskilllv("PR_ASPERSIO") == 5) bonus3 bAutoSpell,"CR_HOLYCROSS",5,120; } if (BaseJob == Job_Monk) { if (getskilllv("MO_IRONHAND") == 10) bonus2 bSkillAtk,"MO_TRIPLEATTACK",35; } if (BaseJob == Job_Wizard) { if (getskilllv("WZ_WATERBALL") == 5) skill "NJ_SUITON",7; } if (BaseJob == Job_Sage) { if (getskilllv("SA_FLAMELAUNCHER") == 5) bonus3 bAutoSpell,"NJ_KOUENKA",5,70; if (getskilllv("SA_FROSTWEAPON") == 5) bonus3 bAutoSpell,"NJ_HYOUSENSOU",5,70; if (getskilllv("SA_LIGHTNINGLOADER") == 5) bonus3 bAutoSpell,"NJ_HUUJIN",5,70; } if (BaseJob == Job_Blacksmith) { if (getskilllv("BS_WEAPONRESEARCH") == 10) bonus3 bAutoSpell,"ITM_TOMAHAWK",1,120; } if (BaseJob == Job_Alchemist) { if (getskilllv("AM_AXEMASTERY") == 10) bonus2 bSkillAtk,"MC_CARTREVOLUTION",50; } if (.@r>=5) { bonus bAllStats,1; bonus2 bExpAddRace,RC_All,10; }
.@r = getrefine();
bonus bMaxHP,300;
bonus bMaxSP,100;
bonus bBaseAtk,.@r;
bonus bMatk,.@r;
if (BaseJob == Job_Knight) {
if (getskilllv("KN_SPEARMASTERY") == 10)
skill "CR_SPEARQUICKEN",5;
}
if (BaseJob == Job_Crusader) {
if (getskilllv("CR_SPEARQUICKEN") == 10)
bonus3 bAutoSpell,"KN_SPEARBOOMERANG",3,120;
}
if (BaseJob == Job_Assassin) {
if (getskilllv("AS_KATAR") == 10)
bonus2 bSkillAtk,"AS_GRIMTOOTH",35;
}
if (BaseJob == Job_Rogue) {
if (getskilllv("RG_PLAGIARISM") == 10)
skill "MO_TRIPLEATTACK",5;
}
if (BaseJob == Job_Hunter) {
if (getskilllv("HT_BEASTBANE") == 10)
bonus3 bAutoSpell,"BS_ADRENALINE",1,70;
}
if (BaseJob == Job_Bard) {
if (getskilllv("BA_MUSICALLESSON") == 10)
bonus3 bAutoSpell,"CG_ARROWVULCAN",5,120;
}
if (BaseJob == Job_Dancer) {
if (getskilllv("DC_DANCINGLESSON") == 10)
bonus3 bAutoSpell,"CG_ARROWVULCAN",5,120;
}
if (BaseJob == Job_Priest) {
if (getskilllv("PR_ASPERSIO") == 5)
bonus3 bAutoSpell,"CR_HOLYCROSS",5,120;
}
if (BaseJob == Job_Monk) {
if (getskilllv("MO_IRONHAND") == 10)
bonus2 bSkillAtk,"MO_TRIPLEATTACK",35;
}
if (BaseJob == Job_Wizard) {
if (getskilllv("WZ_WATERBALL") == 5)
skill "NJ_SUITON",7;
}
if (BaseJob == Job_Sage) {
if (getskilllv("SA_FLAMELAUNCHER") == 5)
bonus3 bAutoSpell,"NJ_KOUENKA",5,70;
if (getskilllv("SA_FROSTWEAPON") == 5)
bonus3 bAutoSpell,"NJ_HYOUSENSOU",5,70;
if (getskilllv("SA_LIGHTNINGLOADER") == 5)
bonus3 bAutoSpell,"NJ_HUUJIN",5,70;
}
if (BaseJob == Job_Blacksmith) {
if (getskilllv("BS_WEAPONRESEARCH") == 10)
bonus3 bAutoSpell,"ITM_TOMAHAWK",1,120;
}
if (BaseJob == Job_Alchemist) {
if (getskilllv("AM_AXEMASTERY") == 10)
bonus2 bSkillAtk,"MC_CARTREVOLUTION",50;
}
if (.@r>=5) {
bonus bAllStats,1;
bonus2 bExpAddRace,RC_All,10;
}