ID #1541
Weapon
Nemesis
Buy Price: N/A
Sell Price: N/A
A large silver mace, made for exorcisms.
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Increases Physical Damage against monsters of Shadow elemental and Demon race by 10%.
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Random chance to auto-cast Level 1 Signum Crusis when receiving physical damage.
The Level of Signum Crusis increases by Refine Level.
(Activate Level 10 if Refine Level is +11 or higher)
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Random chance to increase ATK by 50 for 20 seconds when receiving physical damage.
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Type: Mace
Attack: 120
Weight: 90
Element: Holy
Weapon Level: 4
Can be enchanted by:
Mayomayo
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Requirement:
Base Level 60
Acolyte
_______________________
Increases Physical Damage against monsters of Shadow elemental and Demon race by 10%.
_______________________
Random chance to auto-cast Level 1 Signum Crusis when receiving physical damage.
The Level of Signum Crusis increases by Refine Level.
(Activate Level 10 if Refine Level is +11 or higher)
_______________________
Random chance to increase ATK by 50 for 20 seconds when receiving physical damage.
_______________________
Type: Mace
Attack: 120
Weight: 90
Element: Holy
Weapon Level: 4
Can be enchanted by:
Mayomayo
_______________________
Requirement:
Base Level 60
Acolyte
Monster Drops
Normal Drops
Incarnation of Morocc
Rate: 5%
Furious Incarnation of M
Rate: 25%
Elusive Incarnation of M
Rate: 25%
Swift Incarnation of Mor
Rate: 25%
Available from boxes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
900
Range
1
Job Requirements
Acolyte
Yes
Monk
Yes
Priest
Yes
Requirements
Weapon Level
4
Min Level
60
Scripts
Script bonus bAtkEle,Ele_Holy; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100; autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }";
bonus bAtkEle,Ele_Holy;
bonus2 bAddEle,Ele_Dark,10;
bonus2 bAddRace,RC_Demon,10;
bonus3 bAutoSpell,"AL_CRUCIS",1+getrefine(),100;
autobonus "{ bonus bBaseAtk,50; }",10,20000,BF_WEAPON,"{ specialeffect2 EF_BLOODDRAIN; }";