ID #15384
Armor
Ritual Robe [1]
Buy Price: N/A
Sell Price: N/A
An angel's raiment where the power of holy prayers once dwelt. It is worn during ritual ceremonies, etc.
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MaxHP +5%
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Decreases After Skill Delay by 10%.
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Increases Healing skills effectiveness by 5%.
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Refine Level +7:
MaxHP +5%
Increases Healing skills effectiveness by 5%.
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Refine Level +8:
MaxHP +5%
Increases Healing skills effectiveness by 10%.
Decreases SP Consumption by 10%.
Prevents Sleep status.
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Refine Level +9:
MaxHP +5%
Increases Healing skills effectiveness by 10%.
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When equipped with Bathory Card:
Prevents Freeze status.
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Type: Armor
Defense: 0
Weight: 40
Armor Level: 1
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Requirement:
Base Level 100
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MaxHP +5%
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Decreases After Skill Delay by 10%.
_______________________
Increases Healing skills effectiveness by 5%.
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Refine Level +7:
MaxHP +5%
Increases Healing skills effectiveness by 5%.
_______________________
Refine Level +8:
MaxHP +5%
Increases Healing skills effectiveness by 10%.
Decreases SP Consumption by 10%.
Prevents Sleep status.
_______________________
Refine Level +9:
MaxHP +5%
Increases Healing skills effectiveness by 10%.
_______________________
When equipped with Bathory Card:
Prevents Freeze status.
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Type: Armor
Defense: 0
Weight: 40
Armor Level: 1
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Requirement:
Base Level 100
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
400
Requirements
Armor Level
1
Min Level
100
Scripts
Script .@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; }
.@r = getrefine();
bonus bHealPower,5;
bonus bDelayrate,-10;
bonus bMaxHPrate,5;
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus bHealPower,5;
}
if (.@r>=8) {
bonus bMaxHPrate,5;
bonus bHealPower,10;
bonus bUseSPrate,-10;
bonus2 bResEff,Eff_Sleep,10000;
}
if (.@r>=9) {
bonus bMaxHPrate,5;
bonus bHealPower,10;
}