ID #15237
Armor
God's Armor [1]
Buy Price: N/A
Sell Price: N/A
Legendary armor said to have been brought to life by the hands of the gods.
The blessings of the gods will keep unclean people away.
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Physical attacks restore 5 SP when defeating Undead race.
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Decreases damage taken from Undead race by 5%.
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Decreases damage taken from Shadow elemental attacks by 15%.
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For each Refine Level:
Physical attacks restore additional 2 SP when defeating Undead race.
Decreases damage taken from Undead race by additional 1%.
Decreases damage taken from Shadow elemental attacks by additional 2%.
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Refine Level +8:
Indestructible in battle
Enables the use of Level 3 Auto Guard.
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Refine Level +10:
Prevents knock-back effect.
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Type: Armor
Defense: 100
Weight: 100
Armor Level: 1
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Requirement:
Base Level 99
The blessings of the gods will keep unclean people away.
_______________________
Physical attacks restore 5 SP when defeating Undead race.
_______________________
Decreases damage taken from Undead race by 5%.
_______________________
Decreases damage taken from Shadow elemental attacks by 15%.
_______________________
For each Refine Level:
Physical attacks restore additional 2 SP when defeating Undead race.
Decreases damage taken from Undead race by additional 1%.
Decreases damage taken from Shadow elemental attacks by additional 2%.
_______________________
Refine Level +8:
Indestructible in battle
Enables the use of Level 3 Auto Guard.
_______________________
Refine Level +10:
Prevents knock-back effect.
_______________________
Type: Armor
Defense: 100
Weight: 100
Armor Level: 1
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Requirement:
Base Level 99
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
1000
Defense
100
Requirements
Armor Level
1
Min Level
99
Scripts
Script .@r = getrefine(); bonus2 bSPGainRace,RC_Undead,5+(2*.@r); bonus2 bSubRace,RC_Undead,5+.@r; bonus2 bSubEle,Ele_Dark,15+(2*.@r); if (.@r>=8) { skill "CR_AUTOGUARD",3; bonus bUnbreakableArmor; if (.@r>=10) { bonus bNoKnockback; } }
.@r = getrefine();
bonus2 bSPGainRace,RC_Undead,5+(2*.@r);
bonus2 bSubRace,RC_Undead,5+.@r;
bonus2 bSubEle,Ele_Dark,15+(2*.@r);
if (.@r>=8) {
skill "CR_AUTOGUARD",3;
bonus bUnbreakableArmor;
if (.@r>=10) {
bonus bNoKnockback;
}
}