ID #15189
Armor
Einherjar Armor [1]
Buy Price: N/A
Sell Price: N/A
A suit of armor wore by Odin warriors whose fought against giants.
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MDEF +5
ATK +10
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Decreases damage taken from Demi-Human race by 1%.
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Refine Level +7:
Decreases damage taken from Demi-Human race by additional 2%.
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Refine Level +8:
Decreases damage taken from Demi-Human race by additional 2%.
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Refine Level +9:
Decreases damage taken from Demi-Human race by additional 2%.
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When compounded with Evil Druid Card:
Refine Level +9:
Prevents Curse status.
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When equipped with Manteau of The Fallen:
For each Refine Level of Manteau of The Fallen:
ATK +3
Refine Level of Manteau of The Fallen is +7 or higher:
For each 10 base STR:
ATK +5
Refine Level of Manteau of The Fallen is +8 or higher:
For each 10 base STR:
ATK +7
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Type: Armor
Defense: 60
Weight: 80
Armor Level: 1
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Requirement:
Base Level 90
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MDEF +5
ATK +10
_______________________
Decreases damage taken from Demi-Human race by 1%.
_______________________
Refine Level +7:
Decreases damage taken from Demi-Human race by additional 2%.
_______________________
Refine Level +8:
Decreases damage taken from Demi-Human race by additional 2%.
_______________________
Refine Level +9:
Decreases damage taken from Demi-Human race by additional 2%.
_______________________
When compounded with Evil Druid Card:
Refine Level +9:
Prevents Curse status.
_______________________
When equipped with Manteau of The Fallen:
For each Refine Level of Manteau of The Fallen:
ATK +3
Refine Level of Manteau of The Fallen is +7 or higher:
For each 10 base STR:
ATK +5
Refine Level of Manteau of The Fallen is +8 or higher:
For each 10 base STR:
ATK +7
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Type: Armor
Defense: 60
Weight: 80
Armor Level: 1
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Requirement:
Base Level 90
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
800
Defense
60
Requirements
Armor Level
1
Min Level
90
Scripts
Script bonus bMdef,5; bonus bBaseAtk,10; .@r = getrefine(); if (.@r>=7) { bonus2 bSubRace,RC_DemiHuman,2; } if (.@r>=8) { bonus2 bSubRace,RC_DemiHuman,2; } if (.@r>=9) { bonus2 bSubRace,RC_DemiHuman,2; }
bonus bMdef,5;
bonus bBaseAtk,10;
.@r = getrefine();
if (.@r>=7) {
bonus2 bSubRace,RC_DemiHuman,2;
}
if (.@r>=8) {
bonus2 bSubRace,RC_DemiHuman,2;
}
if (.@r>=9) {
bonus2 bSubRace,RC_DemiHuman,2;
}