ID #15147
Armor
Invective Robe [1]
Buy Price: N/A
Sell Price: N/A
A clothes that will deal serious damage to people's spirit when the wearer talk.
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Enables the use of Level 1 Improve Concentration.
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For each Refine Level:
Ignores physical defense of Demi-Human, Demon and Undead race by 4%.
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When equipped with Morrigan's Manteau:
LUK +3
Critical +10
Ignores physical defense of Demi-Human, Demon and Undead race by 15%.
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For each Refine Level of Abusive Robe:
LUK +1
Critical +1
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When equipped with Valkyrie Manteau:
MaxHP +10%
ATK +2%
Ignores physical defense of Demi-Human, Demon and Undead race by 15%.
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For each Refine Level of Abusive Robe:
MaxHP +1%
ATK +1%
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Type: Armor
Defense: 0
Weight: 10
Armor Level: 1
Enchantable: Yes
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Requirement:
Base Level 100
_______________________
Enables the use of Level 1 Improve Concentration.
_______________________
For each Refine Level:
Ignores physical defense of Demi-Human, Demon and Undead race by 4%.
_______________________
When equipped with Morrigan's Manteau:
LUK +3
Critical +10
Ignores physical defense of Demi-Human, Demon and Undead race by 15%.
_______________________
For each Refine Level of Abusive Robe:
LUK +1
Critical +1
_______________________
When equipped with Valkyrie Manteau:
MaxHP +10%
ATK +2%
Ignores physical defense of Demi-Human, Demon and Undead race by 15%.
_______________________
For each Refine Level of Abusive Robe:
MaxHP +1%
ATK +1%
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Type: Armor
Defense: 0
Weight: 10
Armor Level: 1
Enchantable: Yes
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Requirement:
Base Level 100
Available from boxes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
100
Requirements
Armor Level
1
Min Level
100
Scripts
Script skill "AC_CONCENTRATION",1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Player_Human,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i;
skill "AC_CONCENTRATION",1; .@i = getrefine()*4; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,.@i; bonus2 bIgnoreDefRaceRate,RC_Player_Human,.@i; bonus2 bIgnoreDefRaceRate,RC_Demon,.@i; bonus2 bIgnoreDefRaceRate,RC_Undead,.@i;