ID #15117
Armor
Felrock's Armor
Buy Price: N/A
Sell Price: N/A
Ferlock's suit, captain of the airship.
It was stolen by the monsters that attacked during airship raid.
_______________________
All Basic Stats +1
MaxHP +500
MaxSP +50
MDEF +10
_______________________
Refine Level +7:
MaxHP +500
MaxSP +50
_______________________
Refine Level +9:
MaxHP +200
MaxSP +20
_______________________
Refine Level +12:
MaxHP +300
MaxSP +30
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When equipped with Ferlock's Hat, Ferlock's Manteau and Ferlock's Shoes:
MaxHP +25%
MaxSP +25%
Increases movement speed.
Total Refine Level of entire set at least +30:
MaxHP +5%, MaxSP +5%
_______________________
Type: Armor
Defense: 70
Weight: 75
Armor Level: 1
_______________________
Requirement:
Base Level 125
It was stolen by the monsters that attacked during airship raid.
_______________________
All Basic Stats +1
MaxHP +500
MaxSP +50
MDEF +10
_______________________
Refine Level +7:
MaxHP +500
MaxSP +50
_______________________
Refine Level +9:
MaxHP +200
MaxSP +20
_______________________
Refine Level +12:
MaxHP +300
MaxSP +30
_______________________
When equipped with Ferlock's Hat, Ferlock's Manteau and Ferlock's Shoes:
MaxHP +25%
MaxSP +25%
Increases movement speed.
Total Refine Level of entire set at least +30:
MaxHP +5%, MaxSP +5%
_______________________
Type: Armor
Defense: 70
Weight: 75
Armor Level: 1
_______________________
Requirement:
Base Level 125
Monster Drops
Normal Drops
Captain Ferlock
Rate: 50%
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Armor
Weight
750
Defense
70
Requirements
Armor Level
1
Min Level
125
Scripts
Script bonus bMaxHP,500; bonus bMaxSP,50; bonus bMdef,10; bonus bAllStats,1; .@r = getrefine(); if (.@r>=7) { bonus bMaxHP,500; bonus bMaxSP,50; } if (.@r>=9) { bonus bMaxHP,200; bonus bMaxSP,20; } if (.@r>=12) { bonus bMaxHP,300; bonus bMaxSP,30; }
bonus bMaxHP,500;
bonus bMaxSP,50;
bonus bMdef,10;
bonus bAllStats,1;
.@r = getrefine();
if (.@r>=7) {
bonus bMaxHP,500;
bonus bMaxSP,50;
}
if (.@r>=9) {
bonus bMaxHP,200;
bonus bMaxSP,20;
}
if (.@r>=12) {
bonus bMaxHP,300;
bonus bMaxSP,30;
}