ID #13346
Weapon
Grinder Huuma Shuriken [2]
Buy Price: N/A
Sell Price: N/A
Saw blades used in the Einbech mine.
Because of it's portability and cutting power, it is often used for other purposes.
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ATK +15%
Increases damage of Swirling Petal by 15%.
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Indestructible in battle
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Refine Level +7:
ATK +60
Decreases Variable Casting Time by 15%.
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Refine Level +9:
Increases damage of Swirling Petal by additional 20%.
Physical attacks have the chance to increase physical damage against all size enemies by 20% for 10 seconds.
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Refine Level +11:
Decreases Swirling Petal skill cooldown by 1 second.
Decreases After Skill Delay by 20%.
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Type: Huuma Shuriken
Attack: 280
Weight: 18
Weapon Level: 4
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Requirement:
Base Level 170
Ninja
Because of it's portability and cutting power, it is often used for other purposes.
_______________________
ATK +15%
Increases damage of Swirling Petal by 15%.
_______________________
Indestructible in battle
_______________________
Refine Level +7:
ATK +60
Decreases Variable Casting Time by 15%.
_______________________
Refine Level +9:
Increases damage of Swirling Petal by additional 20%.
Physical attacks have the chance to increase physical damage against all size enemies by 20% for 10 seconds.
_______________________
Refine Level +11:
Decreases Swirling Petal skill cooldown by 1 second.
Decreases After Skill Delay by 20%.
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Type: Huuma Shuriken
Attack: 280
Weight: 18
Weapon Level: 4
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Requirement:
Base Level 170
Ninja
Available from boxes
Equipment Reform
Available through the reform system Amp_Blueprint13
- Weapon Upgrade Stone(High) × 100
- Mjolnir's Energy × 100
- Mjolnir's Treasure × 50
- Shadowdecon × 150
- Dynite × 100
Basic Information
Type
Weapon
Weight
1800
Range
1
Acquisition method
Equipment reform
Job Requirements
Ninja
Yes
Requirements
Weapon Level
4
Min Level
170
Scripts
Script .@r = getrefine(); bonus bAtkRate,15; bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KO_HUUMARANKA",15; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bBaseAtk,60; } if (.@r>=9) { bonus2 bSkillAtk,"KO_HUUMARANKA",20; autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON; } if (.@r>=11) { bonus bDelayrate,-20; bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; }
.@r = getrefine();
bonus bAtkRate,15;
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"KO_HUUMARANKA",15;
if (.@r>=7) {
bonus bVariableCastrate,-15;
bonus bBaseAtk,60;
}
if (.@r>=9) {
bonus2 bSkillAtk,"KO_HUUMARANKA",20;
autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;
}
if (.@r>=11) {
bonus bDelayrate,-20;
bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;
}