ID #13146
Weapon
Calf Deathadder [2]
Buy Price: N/A
Sell Price: N/A
This revolver is mainly used by small groups.
It is said that it is rather heavy for the general public.
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Increases Attack Speed (decreases After Attack Delay by 10%).
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For each 2 Refine Levels:
Increases Ranged Physical Damage by 5%.
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Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 5%).
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Refine Level +9:
Increases damage of Fire Dance by 25%.
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Refine Level +12:
Increases Ranged Physical Damage by additional 5%.
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Type: Revolver
Attack: 170
Weight: 140
Weapon Level: 4
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Requirement:
Base Level 150
Rebellion
It is said that it is rather heavy for the general public.
_______________________
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
For each 2 Refine Levels:
Increases Ranged Physical Damage by 5%.
_______________________
Refine Level +7:
Increases Attack Speed (decreases After Attack Delay by 5%).
_______________________
Refine Level +9:
Increases damage of Fire Dance by 25%.
_______________________
Refine Level +12:
Increases Ranged Physical Damage by additional 5%.
_______________________
Type: Revolver
Attack: 170
Weight: 140
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Rebellion
Monster Drops
Normal Drops
Elite Buffalo Bandit
Rate: 2.5%
Basic Information
Type
Weapon
Weight
1400
Range
7
Job Requirements
Gunslinger
Yes
Requirements
Weapon Level
4
Min Level
150
Scripts
Script .@r = getrefine(); bonus bAspdRate,10; bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0); if (.@r > 6) { bonus bAspdRate,5; } if (.@r > 8) { bonus2 bSkillAtk,"RL_FIREDANCE",25; }
.@r = getrefine();
bonus bAspdRate,10;
bonus bLongAtkRate,(.@r/2)*5 + (.@r > 11 ? 5 : 0);
if (.@r > 6) {
bonus bAspdRate,5;
}
if (.@r > 8) {
bonus2 bSkillAtk,"RL_FIREDANCE",25;
}