ID #13136
Weapon
Trial Rebel's Revolver [1]
Buy Price: N/A
Sell Price: N/A
A revolver specially made for Rebellions.
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Increases damage of Fire Dance by 20%.
_______________________
For each 10 Base Level:
ATK +6 (up to Base Level 160).
_______________________
Refine Level +7:
For each Level of Pharmacy:
ATK +3
_______________________
When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2,
MaxHP and MaxSP +10%
For each 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%.
(up to Base VIT 100)
For each 10 Base AGI:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
For each 10 Base DEX:
HIT +3
(up to Base DEX 100)
For each 10 Base LUK:
Critical +3
(up to Base LUK 100)
_______________________
Type: Revolver
Attack: 120
Weight: 0
Weapon Level: 3
_______________________
Requirement:
Base Level 100
Rebellion
When equipped with Enhanced Time Keeper Armor, will makes wearer's body more agile.
_______________________
Increases damage of Fire Dance by 20%.
_______________________
For each 10 Base Level:
ATK +6 (up to Base Level 160).
_______________________
Refine Level +7:
For each Level of Pharmacy:
ATK +3
_______________________
When equipped with Enhanced Time Keeper Hat, Enhanced Time Keeper Robe, nhanced Time Keeper Manteau, Enhanced Time Keeper Boots:
ASPD +2,
MaxHP and MaxSP +10%
For each 10 Base VIT:
Decreases damage taken from Neutral elemental attacks by 3%.
(up to Base VIT 100)
For each 10 Base AGI:
Increases Attack Speed (decreases After Attack Delay by 2%).
(up to Base AGI 100)
For each 10 Base DEX:
HIT +3
(up to Base DEX 100)
For each 10 Base LUK:
Critical +3
(up to Base LUK 100)
_______________________
Type: Revolver
Attack: 120
Weight: 0
Weapon Level: 3
_______________________
Requirement:
Base Level 100
Rebellion
Available from boxes
Basic Information
Type
Weapon
Range
7
Job Requirements
Gunslinger
Yes
Requirements
Weapon Level
3
Min Level
100
Scripts
Script bonus bBaseAtk,((min(BaseLevel,160)/10)*6); bonus2 bSkillAtk,"RL_FIREDANCE",20; if (getrefine()>6) { bonus bLongAtkRate,getskilllv("GS_CHAINACTION"); }
bonus bBaseAtk,((min(BaseLevel,160)/10)*6);
bonus2 bSkillAtk,"RL_FIREDANCE",20;
if (getrefine()>6) {
bonus bLongAtkRate,getskilllv("GS_CHAINACTION");
}