ID #13079
Weapon
Metal Dagger [1]
Buy Price: N/A
Sell Price: N/A
Every Refine ATK +5, MATK +2.
Base Level at least 20:
Every 10 base Level add +5 ATK.
(Bonus applies up to BaseLv 120)
_______________________
Type: Dagger
Attack: 55
Weight: 0
Weapon Level: 3
_______________________
Requirement:
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
Base Level at least 20:
Every 10 base Level add +5 ATK.
(Bonus applies up to BaseLv 120)
_______________________
Type: Dagger
Attack: 55
Weight: 0
Weapon Level: 3
_______________________
Requirement:
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
Available from boxes
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Job Requirements
Alchemist
Yes
Archer
Yes
Assassin
Yes
Bard/Dancer
Yes
Blacksmith
Yes
Crusader
Yes
Hunter
Yes
Knight
Yes
Mage
Yes
Merchant
Yes
Ninja
Yes
Novice
Yes
Rogue
Yes
Sage
Yes
Soul Linker
Yes
Super Novice
Yes
Swordsman
Yes
Thief
Yes
Wizard
Yes
Requirements
Weapon Level
3
Min Level
1
Scripts
Script .@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if (.@i>2) bonus bBaseAtk,((.@i-2)*5);
.@r = getrefine(); bonus bBaseAtk,(.@r*5); bonus bMatk,(.@r*2); .@i = min(BaseLevel/10,12); if (.@i>2) bonus bBaseAtk,((.@i-2)*5);