ID #13049
Weapon
Lacma [1]
Buy Price: N/A
Sell Price: N/A
A short blade with beautiful decoration of gemstone.
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Refine Level +3:
ATK +40
MATK +40
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Refine Level +6:
Increases Physical Damage against enemies of Medium size by 8%.
Random chance to nullifie weapon damage penalty resulting from monster's size for 5 second when dealing physical damage.
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Refine Level +9:
Increases Physical Damage against enemies of Medium size by 20%.
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Refine Level +12:
Nullifies weapon damage penalty resulting from monster's size.
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When VIP status active:
Restore 1 SP for every hit.
Increases Physical Damage against enemies of Medium size by 5%
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Refine Level +8:
Nullifies weapon damage penalty resulting from monster's size.
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Refine Level +9:
has low chance to restore 2 SP for every hit for 5 second.
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Type: Dagger
Attack: 45
Weight: 65
Weapon Level: 3
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Requirement:
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
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Refine Level +3:
ATK +40
MATK +40
_______________________
Refine Level +6:
Increases Physical Damage against enemies of Medium size by 8%.
Random chance to nullifie weapon damage penalty resulting from monster's size for 5 second when dealing physical damage.
_______________________
Refine Level +9:
Increases Physical Damage against enemies of Medium size by 20%.
_______________________
Refine Level +12:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
When VIP status active:
Restore 1 SP for every hit.
Increases Physical Damage against enemies of Medium size by 5%
_______________________
Refine Level +8:
Nullifies weapon damage penalty resulting from monster's size.
_______________________
Refine Level +9:
has low chance to restore 2 SP for every hit for 5 second.
_______________________
Type: Dagger
Attack: 45
Weight: 65
Weapon Level: 3
_______________________
Requirement:
Novice, Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja
Equipment Slots
Head (Top)
Head (Lower)
Left Hand
Garment
Accessory 1
Head (Mid)
Body Armor
Right Hand
Shoes
Accessory 2
Basic Information
Type
Weapon
Weight
650
Range
1
Job Requirements
Alchemist
Yes
Archer
Yes
Assassin
Yes
Bard/Dancer
Yes
Blacksmith
Yes
Crusader
Yes
Hunter
Yes
Knight
Yes
Mage
Yes
Merchant
Yes
Ninja
Yes
Novice
Yes
Rogue
Yes
Sage
Yes
Soul Linker
Yes
Super Novice
Yes
Swordsman
Yes
Thief
Yes
Wizard
Yes
Requirements
Weapon Level
3
Min Level
1
Scripts
Script .@r = getrefine(); bonus bBaseAtk,(.@r/3)*40; bonus bMatk,(.@r/3)*40; if (.@r>=6) { bonus2 bAddSize,Size_Medium,8; bonus2 bMagicAddSize,Size_Medium,8; autobonus "{ bonus bNoSizeFix; }",10,5000; } if (.@r>=9) { bonus2 bAddSize,Size_Medium,20; bonus2 bMagicAddSize,Size_Medium,20; } if (.@r>12) { bonus bNoSizeFix; } if (vip_status(VIP_STATUS_ACTIVE)) { bonus2 bAddSize,Size_Medium,5; bonus2 bMagicAddSize,Size_Medium,5; if (.@r>=8) { bonus bNoSizeFix; } }
.@r = getrefine();
bonus bBaseAtk,(.@r/3)*40;
bonus bMatk,(.@r/3)*40;
if (.@r>=6) {
bonus2 bAddSize,Size_Medium,8;
bonus2 bMagicAddSize,Size_Medium,8;
autobonus "{ bonus bNoSizeFix; }",10,5000;
}
if (.@r>=9) {
bonus2 bAddSize,Size_Medium,20;
bonus2 bMagicAddSize,Size_Medium,20;
}
if (.@r>12) {
bonus bNoSizeFix;
}
if (vip_status(VIP_STATUS_ACTIVE)) {
bonus2 bAddSize,Size_Medium,5;
bonus2 bMagicAddSize,Size_Medium,5;
if (.@r>=8) {
bonus bNoSizeFix;
}
}